Project Blue Harvest

Imperial Department of Military Research.

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Designation: What your completed design will be called. This is not necessarily your project name. (for example, Project "Twin Ion Engine" may produce a design with the designation "TIE Fighter")

Purpose: State the purpose of what you are designing, why it should be designed, why you are designing it.

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Visual Description: Simply describe what the prototype looks like. A picture is appreciated but not required (except for vehicles, fighters and capital ships).

Technical Specifications: State all of the properties of your design, for example, if it is a fighter you should include its speed (MGLT), hull rating (RU), shield rating (SBD), weapons, etc. Also, if at all possible, indicate the Star Wars technology used in the prototype and for what purpose.

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Assistant Designer
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Project Blue Harvest

Post by Medusa » 2016-02-15 00:11

As (not) discussed in the R&D thread:
Medusa wrote: I found the original requirement (Note: for Mobile Base). If requisites 2 and 3 are dropped and 8 and 9 are left to escorts, a small fleet of Ton-Falk-Class should be able to meet all requirements but number 5 ... easily partly met as the cavernous inside of a Ton-Falk should be able to fit an MRP along extra power generation and fabrication machinery. Hydroponics may be trickier. In space, at least. A Prefab-base could conceivably have one available, as extra, or near.
Designation: Doomsday-Class Mobile Factory (Pupa-class sounded awkward, and I noticed similarities with the Trek vessel of the same name).

Purpose: Provide field manufacturing capability on short notice.

Application: Doomsday-Class reinforce fleets or newly created outpost with manufacturing capabilities up to the point said outpost is self-sufficient or fleet needs are satisfied.

Schedule: A month would be required in a shipyard to field a prototype.

Visual Description: Almost visually indistinct of Ton-Falk-Class, save weapon type and placement.

Name/Type: Doomsday-class (modified Ton-Falk-Class Mk-II)
Designer/Manufacturer: Viktor Zukov/Jacen Wesiri/Kuat Drive Yards (Ton-Falk Mk-II designers)
Combat Role: Mobile Factory.
Crew: 3,378 (Note to self: establish how many actually man the vessel and how many are technicians).
Length: 500 Meters
Speed: 40 MGLT (atmospheric capability is not needed and it only takes valuable space)
Hyperdrive: x1
Shield Rating: 3,280 SBD
Hull Rating: 1,360 RU
Weapons: 10 Interceptor Tractor Beams, 20 MIST PDS.
Fighter Complement: None.
Troops: None
Support Craft: 2 Theta-class Landing Barges; external docking rings for 6 shuttles.
Special equipment: Molecular Furnace, 150 droids, automated factory.
Weaknesses: No defense beside PDS and offensive use of linked tractors beams and molecular furnace.

Projected Upgrades: The ship could potentially self-refit, but that would be against its intended purpose, as it would be out of commission and very vulnerable for a very long time, performance severely crippled until the point it builds additional engines and hyperdrive capable to account for mass and volume increase. It can be thought as an Inquisitor-class seed, a year away of maturing to such a point. But that is exactly the case with any ship with MRP: those only need time and matter. Lots of both. And cute little MSE-6 roaming everywhere, reprogramming the ship with an Helios-AI.
Tom Saint wrote:
Saint's Quick Grades:
Concept: 2. A Silencer-class kind of first stage of 'life'.
Redundancy: 4. Domus-class is nowhere to be seen.
Efficacy: 5. As Ton-Falk-class carriers, do just one thing and do it well.
Tech requirements: 5. All technology needed is readily available.
Produceability: 5. Based on Ton-Falk-class, in turn a militarized kuati Super-Transport series.
Cost effectiveness: 5
Practicality: 4

...of course this is my own take on such project. His may differ. Greatly.

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